Monday, April 26, 2010

Solid Gold Walker


1UP.COM has highlights of a recent Hideo Kojima interview with Famitsu Magazine celebrating Metal Gear Solid: Peace Walker going gold. Going "gold" in the video game development world simply means that the game is complete. It's ready to be shipped to retailers for happy boys and girls.

Highlights of the interview include -

"Nearly all the things one can do with a portable system are in here... It's just a huge amount of volume! I can hardly even ponder over it all. We wound up having to shift the release date as a result, but there was so much content that there was no way we could run QA on it all in time. I've never experienced anything like this before."

Cool! Sounds awesome Hideo Kojima! What else you say?

"This is only the beginning. I have things I want to do in the future that I can't do on the PSP -- but I can see, thanks to Peace Walker, that game design is not the problem with my new ideas. My take-home from this project is as massive as it was with the first Metal Gear Solid, but it's sort of hard to put it into words. We did too much here, really, and so if I list it all out, it'll sound like the project was a failure. Really, I just want people to try it out, to give it a play. Some aspects of it are experiments for the future, but I think the core game design is as true as it's ever been. In my mind, I've got the same 'Now I've done it!' feeling going that I had when we made the very first Metal Gear."

Bitchin'! I need a time machine to zip me ahead to June 8th.

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